
“ QWOP gets majorly awkward with split-screen support”. “ 2QWOP: Multiplayer QWOP Is Now Available”. “ Two Player QWOP Targets the Rage Centers of the Brain”. “ Two-Player QWOP: Now Available For All Your Silly Walk Needs”. “ In the Austin Area? Go Play Mega GIRP This Sunday”. “ QWOP For iPhone Is An Olympic Challenge For Thumbs”. “ Oh, Great, QWOP Just Got 4000 Percent More Impossible”. ^ “ QWOP for iOS by Bennett Foddy app detail”.


“Kill Screen Hosts Game Night at the Museum”.

“ Games work "neurological magic," says QWOP creator”. “ Road to the IGF: Bennett Foddy's GIRP”. “ Meet Bennett Foddy: The man behind QWOP and GIRP”. If I had put a social leaderboard or par system in, those people would probably have all quit out of frustration, leaving only the most determined or masochistic players behind.") Some people would feel like winners if they ran 5 meters, and others would feel like winners if they inched all the way along the track over the course of an hour. (“One of the things I found with QWOP is that people like to set their own goals in a game.
